Publishing Manager - Bern, Schweiz - Maxflow BV / CrazyGames

Maxflow BV / CrazyGames
Maxflow BV / CrazyGames
Geprüftes Unternehmen
Bern, Schweiz

vor 6 Tagen

Lena Schneider

Geschrieben von:

Lena Schneider

beBee Recruiter


Beschreibung

On a typical day you might:

  • Find improvements to our
    existing game catalog, implement and evaluate them
-
Source new games to add to our catalog

  • Propose proven
    game concepts to develop and write out GDDs
  • Contact and manage
    studios to partner with on the game development side
-
Update or port games and integrate various SDKs into games with external support

  • Work with external publishers and actively manage different
    external platforms
  • Launch new games and dive deep into the
    metrics
  • Evaluate
    monetization and
    UA opportunities

What we offer:

  • The opportunity to join a
    rapidly growing scaleup that is redefining the world of web gaming.
  • A lot of
    responsibility and
    freedom. We hire only experts and trust them to deliver excellent results.
  • Work with an
    amazing team of almost 30 people from all over the world with a wide range of skills and backgrounds.
-
Flexible working hours and location. The results are what counts

  • 1 or 2
    team weeks per year. We pay for flights and accommodation so you can have fun with the team.
  • The opportunity to
    play games and claim it's work.

Reach out if:

  • You are intelligent, efficient, and above all entrepreneurial. You don't mind rolling up your sleeves and
    getting things done without close supervision.
  • You have a
    (web) gaming background, with a solid understanding of a wide range of less technical topics (having a holistic view of all the steps from ideation, development, launch, to tracking metrics of a game and so on), while able to manage and work closely with external partners for the more technical implementation.
  • You have at least
    3 years of
    game publishing,
    product management, or
    closely related business experience.
  • You like open, efficient, and tothepoint
    communication and you have experience in
    working remotely.
  • You have a good gut feeling for
    what makes people play (casual) games and you're able to
    use data to support/challenge it.
  • You have a
    network of potential game development partners to rely on (or are not shy to build one from scratch).

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