beBee background
Fachleute
>
Yverdon-les-Bains
Mathieu Pidoux

Mathieu Pidoux

3D Artist - Modeling, surfacing - Hard surface

Kunst / Unterhaltung / Verlagswesen

Yverdon-les-Bains, Jura-Nord Vaudois

Soziales


Soziale Netzwerke

Über Mathieu Pidoux:

I create assets for video games and other applications. From modeling, UVs, texturing, rigging and animation all the way to the lighting and rendering process. I work with industry standard tools such as Autodesk 3Ds Max, Adobe Substance Painter / Designer, ZBrush and Unreal Engine. Before all of this I have studied and worked as a graphic designer for web, print and digital projects.

Erfahrung

I have worked as a graphic designer and an IT support for a moment, but have quickly focused my attention on 3D workflows. I have now completed my Bachelor's degree and worked a year as a teaching assistant in SAE Institute, helping students with their production projects. I have then continued as a freelancer 3D artist, offering my services for 3D rendering in many unique fields : branding, on demand assets and mainly architectural visualisation.

Ausbildung

My most relevant training is my formation at SAE Institute, where I learned how to create and manage assets for the video game industry. I have specialised in realistic and hard surface assets for real time rendering applications, such as video games, AR/VR and visualisation.

Fachkräfte aus demselben Kunst / Unterhaltung / Verlagswesen-Sektor wie Mathieu Pidoux

Fachleute aus verschiedenen Bereichen in der Nähe von Yverdon-les-Bains, Jura-Nord Vaudois

Andere Benutzer, die Mathieu genannt werden